![]() ![]() Characters sometimes are purposely animated at lower frames, for stylistic reasons. The intro of every level is sparsely animated to present itself as comic panel animatics. There are cinematic scenes that seamlessly transition from real-time 3D models to animated 2D scenes. The game uses cel-shading to mimic the style of a comic panel. ![]() The “high fidelity” in Hi-Fi Rush is expressed fully in its presentation aspects. And probably one of the most unique video game experiences of the year. ![]() So when Tango suddenly announced that they’re making a new game that doesn’t have a horror or spooky theme, didn’t get leaked whatsoever, and was shadowdropped (the game industry term for “releasing a new game out of nowhere”) so hot that the first few weeks the Microsoft Store version of the game still has its executable file using its codename Hibiki, it was the biggest surprise of the year, and still is right now in March.īut the biggest surprise is that this rhythm-based character action game is slick, stylish, goofy, and fun. And last year’s Ghostwire Tokyo didn’t really strike a chord with survival horror fans as it’s more of a spooky first-person action game. The Evil Within series is good, but it’s still under the shadow of Resident Evil. For years developer Tango Gameworks has tried many times to reach the greatness its company founder Shinji Mikami has gotten with survival horror games. ![]()
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